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Message-Id: | <199902091256.NAA01463@novx04.nov.skf.se> |
Date: | Tue, 9 Feb 1999 13:56:08 +0100 (MET) |
From: | Alexander Siemers <alex AT nov DOT skf DOT se> |
Reply-To: | Alexander Siemers <alex AT nov DOT skf DOT se> |
Subject: | Re: Precompiled GLUT library. |
To: | Ssiddiqi AT InspirePharm DOT Com |
Cc: | gnu-win32 AT cygnus DOT com |
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>=20 > Yes, I had and it works just fine for me. > May I ask how did you create libglut.a from the DLLs? >=20 > Thanks > Suhaib >=20 First at all I wondered why I have to build a libglut.a=01if I want dynamic linking?? But I did it anyway using the instructions=20 "Linking Against DLLs" from the Cygwin User's Guide: http://sourceware.cygnus.com/cygwin/cygwin-ug-net/dll.html#DLL-LINK I actually built both libglut.a and libglut32.a. The I tried to compile one of the GLUT test files: gcc -mwindows -DWIN32 -o test1.exe test1.c -lopengl32 -lglu32 -lglut32 And I used -L and -I to point to the openGL/GLUT include and lib dirs. Is something wrong here? If not, why doesn't it work? > >I wonder if anybody managed to compile a GLUT program > >with cygwin using the precompiled DLL's from the net? > >I get problem with linking, none of the glut functions=20 > >is found by the linker while OpenGL and GLU works fine. > > > >Any ideas? > > > >Alex... > > -- Want to unsubscribe from this list? Send a message to cygwin-unsubscribe AT sourceware DOT cygnus DOT com
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