Mail Archives: cygwin/1998/09/11/08:22:52
Hi folks,
On 10 Sep 98, at 12:05, the Illustrious Leandro Bernsmuller wrote:
Paul G. wrote:
> Just compiled and linked the Maze Editor under Gnu-Win32 using
> Software Rendering (forced). When I run the 576k .exe, I receive an
> error stating that "program is too big for memory".
>
> Any suggestions or ideas?
>
> Thanks.
>
Leandro replied:
>
> I have some little experience in CygWin beta 19 and DirectX 5.
>
> On beta 19 I receive this error when compiling programs, too.
> But I donīt remember exactty in what case:
>
> or when I try to compile using Mingw (I do DirectX tests only
> using GnuWin32 without Mingw)
>
> or when I compile using DirectX A libs for b18.
>
> MazEd use resources? I have problems compiling windows
> programs using some trypes of resources.
(skip)
Ok, this may be a problem with the gnu-win32 runtime. Not sure, but
am wanting to break it down so I can address what needs to be addressed.
Other info:
Maze Editor is a large (>100000 lines) C++ Application and is compiled
(EGCS-1.0.2-Mingw32 & Cygwin32-b18 & b19) and sucessfully linked.
Runtime generates the error.
I can't speak for the amount of memory on Leandro's system, but on
this one, ram is >40M. I also can not address which system Leandro is
using, the OS I am using is WinNT4.
Anyone have any ideas or suggestions?
Peace,
Paul G.
Information Systems Consultant
NewDawn Productions
http://www.teleport.com/~pgarceau/newdawn/
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