Mail Archives: cygwin/1998/07/23/20:08:13
That's why portable code use some typedefs that will be
redefined according to the CPU/OS.
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Martin Portmann Mobile +41 79 330 60 12
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> -----Original Message-----
> From: michael AT weiser DOT saale-net DOT de [SMTP:michael AT weiser DOT saale-net DOT de]
> Sent: Wednesday, July 22, 1998 9:20 PM
> To: gnu-win32 AT cygnus DOT com
> Subject: Re: long long vs long
>
> Hi Graham,
>
> You wrote:
>
> >This is probably a silly question, but rather than having long long
> for
> >64 bit, why was long not made 64bit? The standard (AFAIK) states that
> >short <= int <= long. So, it should be possible for long to be 64
> bit
> >rather than 32. This would give a simple progression from 8bit chars
> to
> >64bit longs.
> No because the standard says
> short == 16 bit
> long == 32 bit
> int == 16 or 32 depending on the machine's architecture
>
> For example: Under DOS int is 16 bit while under Win32 und UN*X it is
> 32 bit.
> So there's no way for long to be 64 bit while conforming to the
> standard.
>
> bye
>
> Michael
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