Mail Archives: cygwin/1998/06/04/10:02:25
In message <356F01A8 DOT 9050770C AT evergreen DOT com>, you write:
>I need to create for test purposes, a dll that has "entrypoint RVA = 0" where 0 is the number not the character.
>
>If I use ld --entry 0, ld assumes that "0" is a symbol.
>
>How do I tell it otherwise.
>
>Does anyone have the source for the port of ld.exe
>
>BTW, this site is using b18.1
>
>Stephen
>
>-
You should be able to (with some patience).
Read the GNU ld manual on "The Entry Point"
File: ld.info, Node: Entry Point, Next: Version Script, Prev: PHDRS, Up: Commands
The Entry Point
===============
The linker command language includes a command specifically for
defining the first executable instruction in an output file (its "entry
point"). Its argument is a symbol name:
ENTRY(SYMBOL)
Like symbol assignments, the `ENTRY' command may be placed either as
an independent command in the command file, or among the section
definitions within the `SECTIONS' command--whatever makes the most
sense for your layout.
`ENTRY' is only one of several ways of choosing the entry point.
You may indicate it in any of the following ways (shown in descending
order of priority: methods higher in the list override methods lower
down).
* the `-e' ENTRY command-line option;
* the `ENTRY(SYMBOL)' command in a linker control script;
* the value of the symbol `start', if present;
* the address of the first byte of the `.text' section, if present;
* The address `0'.
For example, you can use these rules to generate an entry point with
an assignment statement: if no symbol `start' is defined within your
input files, you can simply define it, assigning it an appropriate
value--
start = 0x2020;
The example shows an absolute address, but you can use any expression.
For example, if your input object files use some other symbol-name
convention for the entry point, you can just assign the value of
whatever symbol contains the start address to `start':
start = other_symbol ;
Hope this helps...
marty
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