Mail Archives: cygwin/1997/12/27/13:33:56
In article <001901bd1254$122c7c20$c632a5ce AT primenet DOT primenet DOT com>,
Dan Lundy <dlundy AT primenet DOT com> wrote:
>-=-=-=-=-=-
>
>I have scaned the archives extensively without success. You know the problem,
>
>STATUS ACCESS VIOLATION.
>
>I have read a couple of potential fixes, and have attempted them
>without success.
>
>If you have had similar problems under Win95, and have found an
>appropriate method to cure this problem, please provide me with the
>details.
>
>dlundy AT primenet DOT com
Compile the program with the the -g option and use gdb to debug it
just like you would any other program. STATUS ACCESS VIOLATION means
that you are accessing memory that you shouldn't be. Possibly you are
accessing a pointer with garbage in it.
This is no mystery. The answer on how to debug problems with your program
is almost always going to be "run it under a debugger". That's why debuggers
were invented.
--
http://www.bbc.com/ cgf AT bbc DOT com "Strange how unreal
VMS=>UNIX Solutions Boston Business Computing the real can be."
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