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Mail Archives: cygwin/1997/09/29/10:13:07

From: aamodt AT accessv DOT com (Tor M. Aamodt)
Subject: Re: Linking gnu-win32 (X11R6.3) libraries in MS-Developer (*.a -?-> *.lib)
29 Sep 1997 10:13:07 -0700 :
Message-ID: <342FDC4E.44AD3CD2.cygnus.gnu-win32@accessv.com>
References: <01BCCCB5 DOT 4F2EDF30 AT gater DOT krystalbank DOT msk DOT ru>
Mime-Version: 1.0
To: Sergey Okhapkin <sos AT prospect DOT com DOT ru>
Cc: "'Arlindo da Silva'" <dasilva AT woodmore DOT gsfc DOT nasa DOT gov>,
"gnu-win32 AT cygnus DOT com" <gnu-win32 AT cygnus DOT com>

I'm a bit confused by your responses ( Arlindo and Sergey ) to my question.
I am trying to debug with the MS Developer Studio (under NT 4.0), and you both
mention using ld, which is part of gnu-win32.  How will a new ld fix things if
MSDEV doesn't use the old one (it used a program called link.exe)?  Is it not
possible to link to the *.dll's made with gnu-win32 using anything but ld?
Perhaps I am misunderstanding you.   Do you mean that remaking the libraries
with a new ld would fix the problem?  If so, how does one get the source code
/ new ld?

Some else (peeter_joot AT vnet DOT ibm DOT com) offered me the reasonable advice that the
Developer Studio probably misinterpretes *.a files and so I (after having
learned how to do this from him) converted libX11.a to .lib format to no avail
(exact same errors).  If the code makes and works correctly with g++ under NT,
is it still really likely to be an error in the library, or more likely a
compatibility issue with link.exe?

Thanks,

Tor



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