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From: | ebritten AT ea DOT oac DOT uci DOT edu (Eric Britten) |
Subject: | Re: Calling LoadLibrary() |
24 Jan 1997 23:34:08 -0800 : | |
Approved: | cygnus DOT gnu-win32 AT cygnus DOT com |
Distribution: | cygnus |
Message-ID: | <Pine.GSO.3.95.970124150832.24936B-100000.cygnus.gnu-win32@rigel.oac.uci.edu> |
Mime-Version: | 1.0 |
Original-To: | drs <drs AT inxpress DOT net> |
Original-cc: | gnu-win32 AT cygnus DOT com |
In-Reply-To: | <32E81CA2.5EA8@inxpress.net> |
Original-Sender: | owner-gnu-win32 AT cygnus DOT com |
> Has anyone successfuly loaded a dll or driver using LoadLibrary? The > following seems like it should work; what am I doing wrong? > In Win32 you can't load 16bit dlls with LoadLibrary or LoadLibraryEx. There is a way to do it though, The Windows 95 Resource Meter applet loads a 16bit dll to call the free system resources function which does not exist in Win32. This is accomplished with Flat Thunks. Eric Britten. > /**********************code*************************/ > //dll_load.cpp > > #include <windows.h> > #include <iostream.h> > > main() > { > HINSTANCE hLibrary; > hLibrary = LoadLibrary("MMSYSTEM.DLL"); > cout << "This is mmsystem's handle: " > << hLibrary << endl; > > if(hLibrary) > { > FreeLibrary(hLibrary); > return 0; > } > else > return 0; > > } > > /**************makefile************************/ > > #makefile for dll test > > dll_load.exe: dll_load.o > g++ -o dll_load.exe dll_load.o -mwindows > > dll_load.o: dll_load.cpp > g++ -c dll_load.cpp > - > For help on using this list, send a message to > "gnu-win32-request AT cygnus DOT com" with one line of text: "help". > - For help on using this list, send a message to "gnu-win32-request AT cygnus DOT com" with one line of text: "help".
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