Category: runtime support
INT 3E - FLOATING POINT EMULATION - Borland LANGUAGES "SHORTCUT" CALL Notes: the two bytes following the INT 3E instruction are the subcode (see #03195) and a NOP (90h), except for subcodes DCh and DEh, where the second byte is a register count (01h-08h) this vector is modified but not restored by Direct Access v4.0, and may be left dangling by other programs written with the same version of compiled BASIC SeeAlso: INT 3D