Newsgroups: comp.os.msdos.djgpp From: john2004 AT bga DOT com (John Burch) Subject: Re: MESA/OpenGL used with DJGPP Distribution: world References: <362a2c73 DOT 0 AT feed1 DOT realtime DOT net> <362A446C DOT FB3E9105 AT inetlab DOT com> X-Newsreader: News Xpress 2.01 Date: Sun, 18 Oct 1998 22:52:43 GMT NNTP-Posting-Host: isdn5-198.aip.realtime.net Message-ID: <362a723a.0@feed1.realtime.net> Lines: 26 X-Authenticated-User: john2004 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Ilya, I was talking about MESA not MGL, although I had a similar experience to yours with MGL. But I really gave up on that one due to the makefiles. If there really was a MGL port to DJGPP that used regular make instead of dmake, then MGL would have been a wonderful choice since it seems to handle openGL itself. I tried to move parts of MGL over into my own projects and just could not get it to compile using regular make files. If that is possible and you are really porting it to DJGPP in a way that will allow the use of make and still give us access to accelleration then that will be a wonderful addition to DJGPP. I'll help if I can, just to see openGL, 3dfx and DirectX added to DJGPP. John In article <362A446C DOT FB3E9105 AT inetlab DOT com>, Ilya Ryzhenkov wrote: >Hi! > >John Burch wrote: >> I downloaded the MESA-3.0 package, hoping to use it to accelerate my DJGPP >> code on cards that support the openGL functions. I've seen a lot of messages >> here that have given me the idea it is impossable to do that with DJGPP in >> dos. >I downloaded the whole MGL lib, and after fixing few makefiles was able >to >compile. >