From: "Deathifier" Newsgroups: comp.os.msdos.djgpp Subject: Which files to get to make RSXNTDJ work properly? Date: Sun, 4 Oct 1998 20:35:46 +1000 Organization: The Internet Group Ltd Lines: 30 Message-ID: <6v7j80$777$1@toto.tig.com.au> NNTP-Posting-Host: p50-max28.syd.ihug.com.au X-Newsreader: Microsoft Outlook Express 4.72.3155.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Hello all, I'm trying to put TCP/IP support into a small game I am making, and I had a look through the archives and it seemed that using RSXNTDJ would be the best idea. I have considered Libsockets, but it doesn't work with Winsock 2 yet, so after downloading the rsxgj131.zip file twice (The first one was corrupted), decompressing and the starting to make it useable, I ran into needing the microsoft platform SDK for some header files, now they seem pretty easy to get, microsoft has a nice big site full of them, except that I have no idea which files I need! The FTP directories in the help file RSXNTDJ.HLP point to places that are no longer existant (Big supprise - Microsoft changes it's stuff all the time), and microsoft has all these parts of the SDK available. I've started the get the x86 build enviroment (Thinking it would have the header files) and the x86 network module (Since I'm going to use TCP). Now I would like someone to verify that these are the correct files, or if I need others, and if I do need others can they tell me where they are (The module name is fine), I've had problem after problem on my game (Well I'm still learning) but up to now, with a little help from this newsgroup and others, I've been able to break solve them fairly easily, but this seems to be a big problem for everyone, does anyone have a good site out there on what to do about TCP/IP and IPX support in a MS-DOS box under Win95/98/NT or making Win32 applications with DJGPP in general? Any help would be appreciated. Thanks for your time, David Storey.