From: Vic Newsgroups: rec.games.programmer,comp.os.msdos.djgpp Subject: HELP: GUI questions Date: Fri, 06 Mar 1998 17:35:58 +0200 Organization: Communications Accessibles Montreal, Quebec Canada Lines: 15 Message-ID: <350017DE.27FF@cam.org> NNTP-Posting-Host: dialup-431.hip.cam.org Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I'm making this GUI in C++. I have a base object with all the event handlers (mouseOver, mouseOut etc) and all the rest of the things (buttons, windows etc) are derived from this one. till now I have working buttons :) But I don't know how I should add the others. You can add things to the desktop at runtime, and all the objects are in the same array. I don't know how I should return the values from checkboxes, text imput etc. Should I give a pointer in the constructor and then the status of the object (like wehter a checkbox is checked or the text in an edit window) would be returned there? What is the best way of doing this? How do other GUIs handle this? Any ideas? TIA, -- --> http://www.cam.org/~tudor <--