From: "D. Huizenga" Newsgroups: comp.os.msdos.djgpp Subject: Re: How do map editors work? Date: Thu, 05 Mar 1998 23:31:16 -0500 Organization: Student Lines: 20 Message-ID: <34FF7C14.C5ED1954@concentric.net> References: <19980305193100 DOT OAA28513 AT ladder03 DOT news DOT aol DOT com> NNTP-Posting-Host: ts002d18.gps-mi.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Slivstack wrote: > > Hello all, > What do map editors do? Do they associate a tile # to an array? Seems they > could save a lot of time. Could someone explain in more detail? > Thanks This is the wrong news group for that question. For non-DJGPP game related questions, please post to rec.games.programmer. For graphics algorithm questions please post to comp.graphics.algorithsms. Thanks. (If you don't have access to those groups on AOL, try http://www.dejanews.com) -- Dan Huizenga Email: Skis AT Concentric DOT net Home: http://www.concentric.net/~skis (Not much there right now, except BGui [now there's actually an example program ;-)])