Xref: news2.mv.net comp.os.msdos.djgpp:4050 From: nicolas AT dsys DOT ceng DOT cea DOT fr (Eric NICOLAS) Newsgroups: comp.os.msdos.djgpp Subject: Re: ELF and dynamic linking Date: 20 May 1996 06:22:14 GMT Organization: Commissariat a l'energie atomique, Grenoble (France) Lines: 30 Message-ID: <4np32m$ebl@news.cea.fr> References: <28123 DOT 9605190007 AT bylands DOT dur DOT ac DOT uk> Reply-To: nicolas AT dsys DOT ceng DOT cea DOT fr NNTP-Posting-Host: hudson.ceng.cea.fr To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp In article <28123 DOT 9605190007 AT bylands DOT dur DOT ac DOT uk>, Sengan DOT Short AT durham DOT ac DOT uk writes: >Since there is much talk of dynamic linking, and some people are already working >on it, I'd like to make a suggestion: It would be nice if the linking supported >choices. What I mean by this is that particular implementations of the functions >to be linked in could be chosen dynamically. [...] >Clearly the simplest way of implementing this would be to allow choice of >library archive for the program next to be executed on the command line. [...] >However what I was thinking, would be to allow dynamic relinking during the >game: the main executable would be responsible for declaring which functions >it needed before calling any of them. Bill Currie and I are developing a dynamic loading for djgpp that will allow all that. Code name: DJDL (DJgpp Dynamic Loading). -- Eric Nicolas Take a look to the SWORD home page : france: http://bunny.ensea.fr/Pages_Perso/Cedric_Joulain/sword.web/home.html us: http://www.iquest.net/~cworley/sword.web/home.html