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Mail Archives: geda-user/2018/07/12/05:01:45

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Date: Thu, 12 Jul 2018 10:59:53 +0200
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Subject: =?UTF-8?Q?Odp=3A_Re=3A_=5Bgeda-user=5D_Opengl_PCB_and_mainline_PCB_-_pcb-rnd_aspects_-_rendering_optimization?=
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Igor,   Sorry for the long silence, really.   I am still very interested in=
 opengl aspect of pcb-rnd and I&#39;ve just sent subscribe message to pcb-r=
nd list. I think that we can continue our talks there - please send me an e=
mail from pcb-rnd list, so I can check my filters here.  Best Regards,  Mic=
hael Widlok  
                
              
               
                 
                  Dnia 10 czerwca 2018 07:17 michalwd1979 &lt;gedau AT igor2 DOT r=
epo.hu&gt; napisa=C5=82(a):
                 
                 
                   On Fri, 8 Jun 2018, igor__ wrote: 
  
 
 since pcb-rnd 2.0.0 got released on Wednesday, I could start spending my  
 time on rendering optimization. I&#39;ve implemented a few in core,  
 affecting all HIDs, and one in the gl rendering lib. We are very far from =
 
 our targets yet, but on some test cases I already have 2.5x speedup. 
 
  
 FYI, did some more and the speedup is around 15x for some of the test  
 cases. I think it is already worth testing. 
  
 Regards, 
  
 Igor2=0D

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              <div>Igor,<br></div><div><br></div><div>Sorry for the long si=
lence, really. <br></div><div>I am still very interested in opengl aspect o=
f pcb-rnd and I've just sent subscribe message to pcb-rnd list. I think tha=
t we can continue our talks there - please send me an email from pcb-rnd li=
st, so I can check my filters here.<br></div><div>Best Regards,<br></div><d=
iv>Michael Widlok<br></div>
              <br>
              
              <div class=3D"nh_extra">
                <p>
                  Dnia 10 czerwca 2018 07:17 michalwd1979 &lt;gedau AT igor2 DOT r=
epo.hu&gt; napisa=C5=82(a):
                </p>
                <blockquote class=3D"nh_quote" style=3D"border-left: 2px so=
lid #999; padding-left: 8px; margin: 0;">
                  <div id=3D"gwp834b3490"><div>On Fri, 8 Jun 2018, igor__ w=
rote:</div>
<div><br></div>
<blockquote is-minimized>
<div>since pcb-rnd 2.0.0 got released on Wednesday, I could start spending =
my </div>
<div>time on rendering optimization. I&#39;ve implemented a few in core, </=
div>
<div>affecting all HIDs, and one in the gl rendering lib. We are very far f=
rom </div>
<div>our targets yet, but on some test cases I already have 2.5x speedup.</=
div>
</blockquote>
<div><br></div>
<div>FYI, did some more and the speedup is around 15x for some of the test =
</div>
<div>cases. I think it is already worth testing.</div>
<div><br></div>
<div>Regards,</div>
<div><br></div>
<div>Igor2</div>
</div>
                </blockquote>
              </div>
            
            
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