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Mail Archives: geda-user/2011/10/01/18:08:55

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Date: Sat, 1 Oct 2011 23:38:13 +0200
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Message-ID: <CAMonFrRVL2KmKGgt90a9EuDqwHKUCa+GAGU_=yQxMFoPEodfnQ@mail.gmail.com>
Subject: Re: [geda-user] Building PCB with Mac OS X 10.6.8
From: "Andrea D'Amore" <and DOT damore AT macports DOT org>
To: geda-user AT delorie DOT com
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On Sat, Oct 1, 2011 at 22:08, Ed <sbfreddie AT comcast DOT net> wrote:
u> Hello:
>
> Compiling pcb-20110918 with this command:
> ./configure --prefix=/opt/geda --with-gui=gtk --enable-maintainer-mode --enable-doc --disable-update-desktop-database CPPFLAGS="-I/System/Library/Frameworks/OpenGL.framework" LDFLAGS="-L/System/Library/Frameworks/OpenGL.framework"
>
> During configure the script reports:
> checking for GL/gl.h... no
> checking for OpenGL/gl.h... yes
> checking for OpenGL library... no
> configure: error: in `/Users/freddie/Desktop/pcb-20110918':
> configure: error: OpenGL is required.
> See `config.log' for more details
>
> Does anyone have any idea how to solve this problem?

You may try
CPPFLAGS="-I/usr/X11/include" LDFLAGS="-framework OpenGL
-L/usr/X11/lib" CC="/usr/bin/llvm-gcc-4.2"

Use llvm-gcc-4.2 if you're on XCode 4.1, gcc-4.2 if you're on XCode 3.2.x .

I''ve update pcb in MacPorts but the modified builtin gts conflicts
with gts library already in ports and I haven't committed the update.
I'll try to build pcb with a vanilla gts.


To the list: why does PCB patch gts at all? cf. [1]


-- 
Andrea


[1] http://archives.seul.org/geda/cvs/Jun-2009/msg00038.html

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