Mail Archives: djgpp/2000/01/03/13:11:35
QarnoS (qarnos AT ozemail DOT com DOT au) wrote:
> The engine itself runs perfectly; there is no problem with rendering of
> 3d objects, my problem is with camera movement, or more specifially,
> camera movement & rotation relative to it's current position and
> direction.
[...]
> What I need to know is, how do I Make relative movements & rotations of
> the camera, taking into account the current horizontal and vertical
> planes of the camera (ie: The front & up vectors)? I have an inkling I'm
> going to need to use an alignment matrix, but I just can't get it to
> work properly.
You're asking the wrong people -- your question is in no way specific
to DJGPP or Allegro. This subject is covered in a different newsgroup:
comp.graphics.algorithms
Look up their FAQ, or one of the books recommended by it. Or ask the
question there, if you can't understand the FAQ.
--
Hans-Bernhard Broeker (broeker AT physik DOT rwth-aachen DOT de)
Even if all the snow were burnt, ashes would remain.
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