Mail Archives: djgpp/1999/08/09/12:39:24
Derek Sauer wrote:
>
> Hello everybody,
>
> I was wondering if anyone knew of a good 3D engine that is possible to
> use/compile with DJGPP. Most of the ones I've been seeing use VC++.
>
> Also would anyone know of any good sources of information for creating
> the graphical tiles in RTS type games.
>
> Thanks for any input,
OpenGL. (http://www.sgi.com ) (the links are not hard to find)
The problem is that the OpenGL libraries are .lib files, which is
a problem I am having. I can't get DJGPP to actually link them. To
use OpenGL, you have to define several Win32 things (WINGDIAPI,
APIENTRY, CALLBACK, something else to a blank space) and then the
headers will compile correctly, but I can't get the libraries to
link.
Can someone help?
Chris
--
I know that I will never be politically correct,
and I don't give a damn about my lack of etiquette!
-- Meatloaf
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