Mail Archives: djgpp/1998/03/14/21:48:31
John & Sue Kissell wrote:
>
> I need help in how to describe a generic array pointer passed to a
> function.
i don't think you ment array pointer here.
anyway, for your purposes, you might want to consider the following:
(i will have to add that this is kinda off-topic, but i thought it might
be useful. in any case, this sort of C questions would get better
answers in forums such as comp.lang.c.moderated.)
i have a feeling the code below makes a case for using C++ ;-)
/*
* constants for different kinds of windows
* for code that might need the information
*/
#define WT_WINDOW 0
#define WT_BUTTON 1
/* etc */
typedef struct TAG_BUTTON_DATA
{
int x1;
int y1;
int x2;
int y2;
int state;
int frame;
} BUTTON_DATA;
typedef struct TAG_WINDOW_DATA
{
char* title;
} WINDOW_DATA;
typedef union TAG_DATA
{
BUTTON_DATA button;
WINDOW_DATA window;
} DATA;
typedef struct TAG_WINDOW_T
{
int type;
int length;
int height;
int x;
int y;
COLOR_GROUP *color;
BITMAP *map;
DATA d;
} WINDOW_T;
void paste(WINDOW_T *w, BITMAP *m)
{
int tmp=mouseflag;
if (tmp)
MouseOFF();
blit(w->map, m, 0, 0, w->x, w->y, w->length, w->height);
if (tmp)
MouseON();
return;
}
-- Sinan
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