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Mail Archives: djgpp/1997/05/18/19:02:34

Newsgroups: comp.os.msdos.djgpp
From: tob AT world DOT std DOT com
Subject: Re: allegro for "scientific" programming?
Message-ID: <EAE2K2.2vo@world.std.com>
Sender: tob AT world DOT std DOT com (Tom Breton)
Reply-To: tob AT world DOT std DOT com
Organization: BREnterprises
References: <337D25A1 DOT 71BB AT primenet DOT com>
Date: Sun, 18 May 1997 18:12:02 GMT
Lines: 18
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

"Smith A. Cat" <imbe AT primenet DOT com> writes:
> that off my chest, is anyone else out there doing device IO and
> plotting/reduction of data "real-time" with DJGPP? And are you using
> allegro or what?  Calling allegro a game lib seems a bit narrowminded,
> and not exactly calculated to have it find it's way to the broader
> audience who might make good use of it!
>
> honestly, i have only just started poking around in allegro, and maybe i
> am way off track. comments?

No, you're right, Allegro makes a decent starting point for some
non-game like graphical interfaces to whatever. I've released two things
that used it (Presto and Folksong) and neither was a game, yet. But on
the whole, its features are the set of features useful for games. I
don't think there's going to ever be a data-acquisition module. }:)

        Tom

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