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Mail Archives: djgpp/1997/05/04/20:35:06

From: William Lachance <billl AT synapse DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Allegro, Blit called by a timer, can it be done?
Date: Sun, 04 May 1997 09:49:47 -0700
Organization: Synapse Internet <www.synapse.net>
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Message-ID: <336CBE2B.624D@synapse.net>
References: <01bc5873$63530600$62676682 AT byrne>
Reply-To: billl AT synapse DOT net
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Daniel England/Shaun Byrne wrote:
> 
> I'm relatively new to Allegro and I would like to know if blit can be used
> by a timer function.

It was possible in 2.0 (and should be still with 2.2), when I was 
designing a game to use timers for damn near every event. In 
general, it's not a good idea -- your program will be much harder 
to debug and there are no speed increases that I can see.

After all is said and done, a computer can only send information
along a bus as fast as it can send data across a bus. ;-)
Which isn't as fast as most of us would like in the case of 
386's/486's and SVGA resolutions. Sigh.


So long,

William Lachance
billl AT synapse DOT net
http://www.synapse.net/~billl

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