Mail Archives: djgpp/1996/02/04/15:05:11
PANNEELS PASCAL <ppanneel AT vub DOT ac DOT be> did thus say >>>
> hi,
>
> i'd like to understand how works the context' concept and the associated
functions...(in the libgrx library)
> could someone explain it to me ?
>
> thanx,
>
> pep
>
It's (a context) basically an offscreen video buffer (in system memory), or for a
sub-context, a window in the on or off screen buffer.
Contexts are very usefull for windowing systems or animation where you first draw to
your memory buffer and then blit the image to the screen.
Hope this helps
Bill
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